![]() ![]() They are great games, but for every fierce and powerfully kinetic fire-fight there’s an insta-death event, bug or some shoddily translated quest dialogue that leads to hours of confusion. ![]() The games are often quick to improve, as you can see by comparing our initial review and later re-visit to STALKER: Clear Sky, but poor translation and oddly clumsy game design have become unfortunate hallmarks of the series for many. No matter how much you (or we) like the STALKER series, there’s no getting away from one incredibly simple fact about the games – that they generally aren't that stable or easy to get into when they are first released. STALKER: Call of Pripyat Publisher: GSC GameWorld
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